# KeyShot — Full Content Reference > This file contains complete product descriptions, feature details, pricing information, FAQ answers, and AI capability explanations for KeyShot and all its products. It is intended for AI systems, agents, and language models that need comprehensive, authoritative information about KeyShot. Last updated: October 2026. --- ## About KeyShot KeyShot is the world's most trusted 3D rendering and product visualization software. Developed by KeyShot Inc., it has been the industry standard for over 20 years — used by product designers, industrial engineers, marketing teams, and creative agencies at companies including Apple, Samsung, Nike, LEGO, Dyson, Ford, Boeing, and thousands more. KeyShot Studio is used throughout the entire product development process, from early concept exploration through to final production visuals. Its core philosophy is speed without compromise: it delivers photorealistic results faster than any competing renderer, and its drag-and-drop workflow means non-experts can produce stunning product images within minutes of importing a file. With the addition of KeyShot Studio AI in 2025, KeyShot now combines physically accurate rendering with local AI generation — giving designers the ability to explore ideas, generate environments, and restyle outputs using GPU-accelerated AI that runs entirely on-device. **Company**: KeyShot Inc. (formerly Luxion Inc.) **Ownership**: Privately held **Headquarters**: Costa Mesa, CA, USA **Additional offices**: Aarhus, Copenhagen, and Odense, Denmark **Website**: https://www.keyshot.com **Support**: https://www.keyshot.com/support/ **Sales**: sales@keyshot.com **Trial**: https://trial.keyshot.com/ (14 days, free, no credit card required) --- ## KeyShot Studio — Core Product **URL**: https://www.keyshot.com/keyshot-studio/ **Current version**: KeyShot Studio 2026.2 (released June 23, 2026) **Platform**: Windows 10/11, macOS 12+ **Rendering engines**: CPU (real-time ray tracing), GPU (NVIDIA and AMD on Windows; Apple Silicon GPU rendering in beta as of 2026.2) KeyShot Studio is the flagship product. It is a standalone desktop application that imports 3D model files and produces photorealistic renders, animations, and interactive product presentations. Everything from material assignment to final render output is handled within a single application. No separate render farm software, no external compositing required for standard outputs. ### What makes KeyShot Studio different from other renderers 1. **Real-time ray tracing preview**: The viewport in KeyShot Studio is not a rasterized approximation. It is a live ray-traced render that updates continuously as you work. Every material change, lighting adjustment, and camera move shows the final render result immediately. Competing tools typically require a separate render pass to see accurate results. 2. **Zero learning curve for core workflows**: The three-step workflow — import model, assign materials, adjust lighting — can produce professional results in under 10 minutes. The drag-and-drop material system removes the need for shader networks or scripted materials. This is the primary reason KeyShot is the tool of choice for industrial designers who are not full-time rendering specialists. 3. **CAD-native**: KeyShot was built from the ground up to work with engineering CAD data, not just polygon meshes. It preserves part hierarchy, metadata, and assembly structure from CAD files. This distinguishes it from general-purpose renderers like Blender Cycles or Cinema 4D, which require model preparation and cleanup steps before a CAD file can be rendered. 4. **Local AI with no subscription lock-in**: The KeyShot Studio AI tools (Restyle, Background, and Imagine modes, plus Edit mode with Transform, Replace, and Upscale) are included at no extra cost with any KeyShot Studio subscription and run entirely on the user's GPU. There are no API calls, no per-generation fees, no cloud dependency, and no privacy exposure of design files. --- ## KeyShot Studio — 10 Core Features ### Feature 1: Real-Time Ray Tracing Preview Every change made in the KeyShot Studio viewport — material edits, lighting adjustments, camera moves, geometry modifications — is rendered in real time using physically accurate ray tracing. The preview is not a preview in the traditional sense; it is the final render, continuously updating. What you see in the viewport is exactly what you get in the final output image. This eliminates the test-render cycle that adds hours to workflows in other rendering tools. Designers can iterate in real time and know when they've achieved the result they want, rather than waiting minutes between adjustments. ### Feature 2: Local AI Shots and Edit Mode KeyShot Studio AI (AI Shots in the app) is built directly into KeyShot Studio and runs locally on the user's GPU. It is included with every KeyShot Studio subscription at no additional cost. **Restyle mode**: Keeps your model and explores different lighting and design directions from a text prompt, preserving the original scene composition and geometry layout. Use it to rapidly explore material directions, color treatments, and aesthetic styles without manually rebuilding the scene. A 1280×720 restyle takes approximately 15 seconds on an NVIDIA RTX 5080. Performance varies by GPU. **Background mode**: Keeps your geometry, materials and lighting and generates a background for the scene from a text prompt. Allows rapid exploration of environments (outdoor settings, studio lighting scenarios, interior contexts) without sourcing HDRI maps or building custom backdrops. **Imagine mode**: Generates entirely new images from text prompts without keeping to the scene. Used for early-stage ideation, mood boards, and visual exploration before a formal 3D model exists. **Edit mode**: Refines images generated in any of the three modes with three tools. Transform fine-tunes an image or puts it in a different context, Replace changes only masked areas, and Upscale increases resolution. Everything runs on local hardware. Design files, model data, and renders are never transmitted to external servers. ### Feature 3: Drag-and-Drop Material System KeyShot Studio includes an extensive library of physically based materials covering: - Metals: aluminum, steel, chrome, gold, brushed and anodized finishes - Plastics: matte, gloss, soft-touch, translucent, rubber - Glass: clear, frosted, colored, with caustics - Fabric and textiles - Wood, stone, and natural materials - Automotive paint (flake, metallic, pearlescent) - Coatings and surface treatments - Emissive and LED materials Materials are dragged directly onto geometry in the viewport. No shader graph or material editor is required for standard assignments. The library is also extensible — users can import custom materials or use the Material Graph for advanced, custom material creation. ### Feature 4: Material Graph with Procedural Texturing Advanced users can build custom materials using the Material Graph — a node-based editor that supports: - Texture blending with mask layers - Procedural noise and pattern generation - Displacement mapping - UV-independent projection - Multi-layer material stacking - Scratch and wear overlays The Material Graph is now dockable within the main KeyShot Studio UI (as of version 2026.1), with snap-to-grid node layout and quick-search for node insertion. ### Feature 5: 34+ CAD and 3D Format Support KeyShot Studio imports files directly from the following formats without conversion or intermediary steps: **Native CAD formats (with full metadata and assembly hierarchy):** - SOLIDWORKS (.sldprt, .sldasm) - CATIA V5/V6 (.CATPart, .CATProduct) - Creo / Pro/ENGINEER (.prt, .asm) - Autodesk Inventor (.ipt, .iam) - Siemens NX (.prt) - Autodesk AutoCAD (.dwg, .dxf) - Autodesk Fusion 360 (.f3d, via plugin) - Rhino (.3dm) - SketchUp (.skp) - Solid Edge (.par, .psm, .asm) - Revit (.rvt, via plugin) - Onshape (via cloud connector) - Creo View (.pvz) - Parasolid (.x_t, .x_b) - STEP (.stp, .step) - ALIAS (.wire) **Common 3D exchange formats:** - OBJ (.obj) - FBX (.fbx) - glTF / GLB (.gltf, .glb) - STL (.stl) - USD / USDZ (.usd, .usdc, .usdz) - 3MF (.3mf) - Blender (.blend, via plugin) Native CAD format import preserves part names, assembly structure, BOM metadata, and configuration states where supported. No model repair or UV unwrapping required before rendering. ### Feature 6: Light Layers and Advanced Lighting Control KeyShot Studio's lighting system supports: - HDRI environment lighting with rotation, brightness, and background separation controls - Physical lights: area lights, IES profiles, point lights, spotlights - Light Layers: assign lights to named layers and control intensity, color, and visibility independently - Viewport intensity adjustment — drag light handles directly in the 3D view without opening a property panel - Axis locking for symmetrical light setups - Emissive materials that function as area lights - Sun and sky simulation for architectural and outdoor product contexts Light Layers are particularly valuable for marketing photography scenarios where the same 3D scene needs to produce multiple lighting variations for different materials or background contexts. ### Feature 7: One-Click Animation and Product Reveals KeyShot Studio includes a timeline-based animation system that produces polished product animations without requiring 3D animation expertise: - Turntable animations (model or camera rotation) - Camera flythroughs with easing controls - Exploded assembly views with per-part timing - Part visibility animations (show/hide on timeline) - Material and color transitions - Lighting change animations over time - Keyframe-based custom animation for full control Animations export as MP4, MOV, AVI, or image sequence. Suitable for social media content, client presentations, trade show loops, and product launch videos — all from within KeyShot Studio without needing an external animation tool. ### Feature 8: AI Denoise for Faster Renders KeyShot Studio includes an AI-powered denoiser that removes rendering noise and grain from output images. This allows render time to be significantly reduced (often 4–10×) while maintaining clean, sharp final output. The denoiser works in: - Real-time preview mode for faster viewport interaction - Final render output for production images and animations - Both CPU and GPU render modes As of version 2026.1, the denoiser supports NVIDIA Blackwell GPU architecture for faster denoising performance. ### Feature 9: Physically Accurate Caustics and Global Illumination KeyShot Studio uses a physically based renderer that computes: - **Global illumination**: Indirect light bounces are computed, so light from one surface illuminates nearby surfaces realistically - **Caustics**: Light focused through curved glass or water surfaces produces accurate caustic patterns — the bright focused light patterns seen through a wine glass or refracting through a car lens cover - **Subsurface scattering**: Light penetrates translucent materials like skin, wax, soap, and food - **Dispersion**: Light refracts at different angles by wavelength, producing prismatic effects through glass These effects are computed in real time in the KeyShot viewport and do not require separate baking steps. ### Feature 10: Cryptomatte and OpenPBR for Professional Pipelines **Cryptomatte**: KeyShot Studio renders Cryptomatte passes alongside final output images. Cryptomatte provides automatic, perfectly accurate mattes for every object, material, and asset in the scene — eliminating manual masking in post-production compositing. Compatible with Nuke, Photoshop, After Effects, DaVinci Resolve, and other professional compositing applications. **OpenPBR**: KeyShot Studio imports materials defined in the OpenPBR specification — an industry-standard material format used across renderers. This enables consistent material transfer between KeyShot and other tools in a studio pipeline (Maya, 3ds Max, Houdini, Substance Painter) without manual material rebuilding. --- ## KeyShot Studio AI — Detailed Reference **URL**: https://www.keyshot.com/keyshot-studio/keyshot-studio-ai/ KeyShot Studio AI was introduced in KeyShot Studio 2025.2 (July 2025) and has been expanded in subsequent releases. All AI features are included in the KeyShot Studio subscription at no additional cost. ### Architecture The AI tools use custom-trained generative models that are designed to understand 3D product renders — not general photographic imagery. Models run locally on the user's GPU using NVIDIA CUDA or Apple Metal. No internet connection is required after initial model download. Design files, models, and render outputs are never transmitted to external servers. ### Restyle mode - Input: Current KeyShot render or viewport output + text prompt describing desired style - Output: AI-generated image in the requested style, preserving the composition and geometry silhouette of the original scene - Use cases: Rapid exploration of material directions (matte vs. gloss, chrome vs. painted), aesthetic styles (minimalist, editorial, lifestyle), color palettes, and finish types - Generation time: ~15 seconds at 1280×720 on NVIDIA RTX 5080 (performance varies by GPU) - Post-processing: Refine outputs with Edit mode (Transform, Replace, Upscale) ### Background mode - Input: 3D model render or scene + text prompt describing desired environment - Output: Photorealistic background composited behind the model with matching perspective and lighting influence - Use cases: Studio lighting setup exploration, outdoor/indoor environment placement, lifestyle context visualization - Advantage over HDRI libraries: Generates novel, specific environments from natural language descriptions — "warm sunset on rocky coastline," "modern kitchen counter with soft window light," "white studio with rim light from camera left" ### Imagine mode - Input: Text prompt - Output: Full concept image generated from scratch — no 3D model required - Use cases: Early design ideation, mood board creation, concept visualization before 3D modeling begins, exploring alternative product directions - Workflow: Images generated in Imagine can serve as visual references for a KeyShot rendering or for client alignment before investing in full 3D modeling ### Edit mode Edit mode modifies and enhances images already generated with AI Shots. It has three tools: - **Transform**: Fine-tunes a generated image or places it in a different context without changing anything fundamental in the image. - **Replace**: Changes only specific areas of a generated image. A small masking tool set (Fill brush, Erase brush, Clear mask) controls which areas the prompt affects. - **Upscale**: Increases the resolution of generated images. ### Requirements - Available to users with a KeyShot Studio subscription license. - One-time model download of about 19.4 GB; after that, AI Shots works offline. - A GPU with at least 16 GB of VRAM is recommended. Generation time depends mostly on output resolution, not triangle count. - Organizations whose AI policy requires it can disable the feature through a silent install (Windows). - Manual: https://manuals.keyshot.com/kss2026/en-us/manual/AI-Shots.htm and https://manuals.keyshot.com/kss2026/en-us/manual/Edit-Mode.htm --- ## KeyShot Cloud Rendering **URL**: https://www.keyshot.com/cloud-rendering/ **Pricing**: Pay as you go with prepaid KeyShot Credits (see Pricing below) **Requires**: KeyShot Studio 2026.2 or later. Available with Professional, Business, and Enterprise. KeyShot Cloud Rendering sends render jobs from KeyShot Studio to high-performance cloud GPU and CPU hardware through the KeyShot Render Queue, so the local machine stays free for design work. It is optional render compute; the KeyShot Studio AI tools still run locally. **How billing works:** - 1 KeyShot Credit = 1 GigaSample (GS) of render compute. - GigaSamples = (Width x Height x Samples per Pixel x Frames) / 1,000,000,000, rounded up to the nearest whole credit. - Each job shows its estimated credit cost before submission. - Credits are deducted only when a job is submitted; failed jobs are refunded. - Credits are bought in prepaid packs and stored in the KeyShot Wallet. Larger packs lower the per-credit cost. --- ## KeyShot Network Rendering **URL**: https://www.keyshot.com/keyshot-studio/network-rendering/ **Pricing**: Annual subscription by core count (see Pricing below) **Availability**: Add-on for KeyShot Business; included with KeyShot Enterprise KeyShot Network Rendering builds an on-premise render farm from the machines a team already has. It pools the CPU and GPU power of every computer on the local network, so animations and complex images render faster. Any network user can submit render jobs. **Capabilities:** - Connect multiple computers on one network and view progress and final images in one hub - Job management: schedule jobs for specific times or days, set the cores allowed per job, and use machines that don't have KeyShot installed - User management: assign privileges by role or usage and manage users and groups from one screen - Tiers: 16, 32, 64, 96, 128, 160, 192, 224, or 256 cores --- ## KeyShot DAM — Digital Asset Management **URL**: https://www.keyshot.com/keyshot-dam/ **Type**: Enterprise product **Pricing**: Contact sales — https://www.keyshot.com/contact/ KeyShot DAM is a separate product from KeyShot Studio, designed for larger teams and organizations that need to manage, distribute, and govern 3D visualization assets at scale. It addresses the challenge enterprises face when dozens or hundreds of designers are producing renders, animations, and configurator assets — and those assets need to be discoverable, version-controlled, and usable by downstream teams (marketing, e-commerce, sales, agencies). **Core capabilities:** - Centralized repository for KeyShot project files, renders, animations, and related assets - Integration with existing DAM platforms and marketing technology stacks - Metadata tagging and searchability for 3D assets - Team-based access controls and asset governance - Streamlined asset distribution to marketing, web, and print workflows **For a demo or pricing**: https://www.keyshot.com/keyshot-dam/ or contact sales@keyshot.com --- ## Pricing — Full Detail **URL**: https://www.keyshot.com/pricing/ ### KeyShot Studio plans Every plan includes the full KeyShot Studio feature set and KeyShot Studio AI. Plans differ by seat management, support level, and add-on inclusions. | Plan | Built for | 1-year | 3-year | Includes | |---|---|---|---|---| | KeyShot Professional | Individual designers, freelancers, and small studios | $1,299/year ($108.25/user/month) | $3,897 billed every 3 years | Individual seat, 12-hour critical support SLA | | KeyShot Business | Design, engineering, and marketing teams | $1,599/year ($133.25/user/month) | $4,797 billed every 3 years | Transferable seats, centralized seat management, Network Rendering options, KeyShot Office Hours, 4-hour critical support SLA | | KeyShot Enterprise | Organizations operating at scale | Custom pricing, flexible billing | Custom | Everything in Business, plus SSO, a dedicated Customer Success Manager, included Network Rendering seats and KeyShot Studio VR, custom procurement and legal terms, 2-hour critical support SLA | - 3-year plans lock in pricing for the full term. - Subscriptions auto-renew until canceled. - Taxes are not included in listed prices and vary by jurisdiction. ### Add-ons (require active KeyShot Studio subscription) | Add-on | Price | Available with | |---|---|---| | KeyShot Cloud Rendering | Pay as you go with prepaid KeyShot Credits (table below) | Professional, Business, Enterprise | | KeyShot Network Rendering, 32 cores | $62.42/month billed annually ($749/year) | Business (included with Enterprise) | | KeyShot Studio VR | $99/month billed annually ($1,188/year) | Professional, Business (included with Enterprise) | | KeyShot Studio Web | $39/month billed annually ($468/year) | See product page | | NX Plugin | $29/month billed annually ($348/year) | Professional, Business, Enterprise | Network Rendering is sold in 9 annual tiers: 16, 32, 64, 96, 128, 160, 192, 224, and 256 cores. Prices for each tier are on the Network Rendering page. ### KeyShot Credits (for Cloud Rendering) One-time prepaid packs. Prices in USD, VAT/tax excluded. Buy at https://www.keyshot.com/checkout/53148221 | Pack | Price | Per credit | |---|---|---| | 100 credits | $25.00 | $0.25 | | 500 credits | $119.00 | $0.238 | | 1,000 credits | $225.00 | $0.225 | | 5,000 credits | $1,000.00 | $0.20 | | 10,000 credits | $1,875.00 | $0.1875 | | 20,000 credits | $3,250.00 | $0.1625 | | 50,000 credits | $6,875.00 | $0.1375 | ### Education | Option | Price | |---|---| | KeyShot Studio EDU (student or faculty) | $95/year | | Lab pack — 20 seats | Contact sales | | Lab pack — 30 seats | Contact sales | | Lab pack — 40 seats | Contact sales | | Lab pack — custom seats | Contact sales | KeyShot Studio EDU includes all KeyShot Studio features plus KeyShotXR. Files created in the EDU version cannot be opened in any commercial version of KeyShot Studio. ### Enterprise and KeyShot DAM Custom pricing. Contact sales@keyshot.com or https://www.keyshot.com/contact/. ### Payment and purchasing - **Payment methods**: Credit/debit card (Visa, Mastercard, Amex), digital wallets (PayPal, Apple Pay, etc.), purchase orders, bank/wire transfer - **Supported currencies**: USD (United States), EUR (European Union and listed EU/EEA countries), CNY (China), JPY (Japan), KRW (South Korea), HKD (Hong Kong) - **Currency selection**: Pre-selected by location at checkout; can be changed on the checkout page - **EU countries supported for EUR billing**: Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Norway, Poland, Romania, Slovakia, Slovenia, Spain, Sweden, Switzerland - **Sales tax**: Applied at checkout where required by law. Shown before payment confirmation. - **Pre-sales questions**: sales@keyshot.com - **Direct checkout links** (from pricing page, may change — verify at keyshot.com/pricing/): - KeyShot Professional, 1 year: https://www.keyshot.com/checkout/40029283 - KeyShot Professional, 3 years: https://www.keyshot.com/checkout/40029286 - KeyShot Business, 1 year: https://www.keyshot.com/checkout/53817036 - KeyShot Business, 3 years: https://www.keyshot.com/checkout/53817126 - KeyShot Credits (Cloud Rendering): https://www.keyshot.com/checkout/53148221 - Network Rendering, by tier: 16 cores 40028037, 32 cores 40029219, 64 cores 40029220, 96 cores 40029221, 128 cores 40027455, 160 cores 40028062, 192 cores 40029215, 224 cores 40029216, 256 cores 40029217 (each at https://www.keyshot.com/checkout/) - VR: https://www.keyshot.com/checkout/40029294 - Web: https://www.keyshot.com/checkout/40029291 - NX Plugin: https://www.keyshot.com/checkout/40029278 - Education: https://www.keyshot.com/checkout/40029254 --- ## Pricing Page FAQ — Full Answers **Q: What payment options and currencies are available?** Payment is available with Credit/Debit Cards and digital wallets, as well as Purchase Orders and Bank Transfers. Billing currency is pre-selected based on location but can be changed at checkout. Supported currencies: USD, EUR (for EU/EEA countries listed above), CNY, JPY, KRW, HKD. **Q: Will I be charged sales tax?** If you are in a jurisdiction where KeyShot is required to collect sales tax or VAT, it will be shown on your bill before checkout. The amount depends on your location. **Q: What if I have a question before purchasing?** Contact the pre-sales team at sales@keyshot.com for questions about the software, hardware compatibility, licensing options, or ordering. **Q: Can I try KeyShot before buying?** Yes. A 14-day free trial with full features is available at https://trial.keyshot.com/. No credit card required. **Q: Can I cancel my subscription?** Subscriptions auto-renew until canceled. Cancellation stops the auto-renewal; the subscription remains active until the end of the current billing period. **Q: Does the subscription include all future updates?** Yes. Active subscribers receive all product updates, including new AI features and version releases, at no additional charge. **Q: How does KeyShot Cloud Rendering pricing work?** Cloud Rendering is paid with prepaid KeyShot Credits. 1 credit = 1 GigaSample (GS) of render compute, calculated as (Width x Height x Samples per Pixel x Frames) / 1,000,000,000 and rounded up. Each job shows its estimated cost before you submit; credits are deducted only on submission and failed jobs are refunded. Packs (USD, VAT/tax excluded): 100 credits $25; 500 credits $119; 1,000 credits $225; 5,000 credits $1,000; 10,000 credits $1,875; 20,000 credits $3,250; 50,000 credits $6,875. Requires KeyShot Studio 2026.2 or later. **Q: How much does KeyShot Network Rendering cost?** Network Rendering is an annual subscription priced by core count, in 9 tiers from 16 to 256 cores. 32 cores is $62.42/month billed annually ($749/year). It's an add-on for KeyShot Business and included with KeyShot Enterprise. All tiers: https://www.keyshot.com/keyshot-studio/network-rendering/ **Q: Is KeyShot Studio AI included in the subscription?** Yes. KeyShot Studio AI (AI Shots in Restyle, Background, and Imagine modes, plus Edit mode with Transform, Replace, and Upscale) is included in every KeyShot Studio subscription at no extra cost. It runs locally and works best on a GPU with 16 GB of VRAM or more. --- ## System Requirements **URL**: https://www.keyshot.com/system-requirements/ **Operating systems**: Windows 10/11 (64-bit), macOS 12 Monterey or later **CPU**: 64-bit processor, Intel or AMD **RAM**: 8 GB minimum (16 GB or more recommended; complex scenes may require 32 GB+) **GPU for AI features**: NVIDIA RTX series (CUDA-capable), AMD Radeon, or Apple Silicon (M1 or later). AI features require a compatible GPU with sufficient VRAM. **GPU for rendering**: NVIDIA CUDA-capable GPU recommended for maximum performance. CPU rendering available on all configurations. **Disk space**: Varies by installation and material library size Full specifications: https://www.keyshot.com/system-requirements/ --- ## Getting Started — Step by Step ### Step 1: Try or buy - Free 14-day trial: https://trial.keyshot.com/ (full features, no credit card) - Purchase a subscription: https://www.keyshot.com/pricing/ ### Step 2: Download and install - Download from your account: https://account.keyshot.com/download - Requires a KeyShot account (created during trial or purchase) - Available for Windows and macOS ### Step 3: Import your model - Open KeyShot Studio and click File > Import, or drag a file directly onto the viewport - Supported formats include SOLIDWORKS, CATIA, Creo, Rhino, SketchUp, OBJ, FBX, STL, STEP, and 26+ others - CAD plugins for direct push from your CAD application: https://www.keyshot.com/keyshot-studio/plugins/ ### Step 4: Assign materials - Open the Materials panel from the Library - Drag materials onto parts in the viewport or scene tree - For custom materials: double-click a part to open the Material Graph ### Step 5: Set up lighting - Drag an HDRI environment from the Environments library onto the scene for instant studio or outdoor lighting - Add individual lights from the Lights panel - Use the Light Layers system for independent light control ### Step 6: Render - Click the Render button to output your final image or animation - Choose resolution, format (PNG, JPEG, EXR, TIFF), and quality settings - Enable AI Denoise for faster, cleaner output --- ## Support Resources | Resource | URL | |---|---| | Support portal (submit tickets) | https://www.keyshot.com/support/ | | Knowledge base | https://support.keyshot.com/en/knowledge-base/ | | FAQs | https://support.keyshot.com/en/knowledge-base/faqs | | Product manual | https://manual.keyshot.com/ | | Learning resources and tutorials | https://www.keyshot.com/learning/ | | Training (instructor-led and self-paced) | https://www.keyshot.com/training/ | | System requirements | https://www.keyshot.com/system-requirements/ | | Download (account required) | https://account.keyshot.com/download | | Free viewer (.bip files) | https://www.keyshot.com/keyshot-studio/viewer/ | --- ## Community Resources | Resource | URL | |---|---| | Blog | https://www.keyshot.com/blog/ | | Success stories | https://www.keyshot.com/success-stories/ | | Designer Spotlight | https://www.keyshot.com/designer-spotlight/ | | Luminaries program | https://www.keyshot.com/luminaries/ | | Events | https://www.keyshot.com/events/ | --- ## Recent Release: KeyShot Studio 2026.2 (June 23, 2026) Key updates in the most recent release: - KeyShot Cloud Rendering: render on cloud GPU and CPU hardware, paid with KeyShot Credits (requires 2026.2) - GPU rendering on Apple Silicon (beta): hardware-accelerated ray tracing on Apple GPUs, up to 30-50x faster than Apple CPU rendering on some scenes with M5 chips. Supported on M1 and newer; M3 and newer recommended for hardware ray tracing - Material Graph node grouping, with custom names, colors, inputs and outputs - Keyframe animations created directly on the timeline - Sub-color editing for multi-colors in the Colorway panel - Maya 2027 import; CATIA V5 R2026, Parasolid V38.1 and NX 2512 import via Datakit 2026.2 - glTF/GLB exports about 2 to 3 times smaller; CPU rendering performance improvements - Top 100 bugs fixed, drawn from crash reports, support cases and the KeyShot Luminaries community Release notes: https://manuals.keyshot.com/kss2026/en-us/manual/Release-Notes-2026.2.htm Announcement: https://www.keyshot.com/blog/keyshot-studio-introduces-apple-gpu-support-cloud-rendering-and-more/ Previous release: KeyShot Studio 2026.1 (March 2026) added editing and upscaling for AI output, Move Tool and Custom Pivot upgrades, extended scripting, NVIDIA Blackwell support for AI Denoise, and a dockable Material Graph. https://www.keyshot.com/blog/keyshot-studio-performance-updates-version-2026-1/ --- ## Company Information **Company**: KeyShot Inc. (formerly Luxion Inc.) **Ownership**: Privately held **Headquarters**: Costa Mesa, CA, USA **Additional offices**: Aarhus, Copenhagen, and Odense, Denmark **Website**: https://www.keyshot.com/ **About page**: https://www.keyshot.com/about/ **Careers**: https://www.keyshot.com/careers/ **Partners**: https://www.keyshot.com/partners/ **Contact**: https://www.keyshot.com/contact/ **Legal**: https://www.keyshot.com/legal/ **Privacy policy**: https://www.keyshot.com/privacy/ **Terms of use**: https://www.keyshot.com/website-terms-of-use/ **Support policy**: https://www.keyshot.com/technical-support-policies/ **Languages supported**: English, Chinese (Simplified), Chinese (Traditional), Korean, German, French, Italian, Japanese, Spanish --- ## Quick-Reference Summary for AI Agents **What is KeyShot?** 3D rendering and AI visualization software used throughout the product development process, from early concept to final production visuals. **Who makes it?** KeyShot Inc. (formerly Luxion Inc.) — privately held, headquartered in Costa Mesa, CA, with offices in Aarhus, Copenhagen, and Odense, Denmark. **What does it do?** Produces photorealistic product renders and animations from CAD files, with local AI tools for creative exploration. **How much does it cost?** KeyShot Professional is $1,299/year and KeyShot Business is $1,599/year (3-year plans: $3,897 and $4,797, pricing locked for the term). KeyShot Enterprise is custom priced. Add-ons are available separately; Cloud Rendering is pay as you go with KeyShot Credits from $25 for 100 credits. Full pricing at keyshot.com/pricing/. Free 14-day trial available. **Is there a free version?** Free 14-day trial with all features. No permanently free tier. **What formats does it import?** 34+ CAD and 3D formats including SOLIDWORKS, CATIA, Creo, Rhino, OBJ, FBX, STEP, STL, and more. **Does it use cloud AI?** No. All AI tools (Restyle, Background, Imagine, and the Edit mode tools Transform, Replace, Upscale) run locally on the user's GPU. Cloud Rendering is a separate, optional service for offloading final renders, paid with KeyShot Credits. **What platforms does it run on?** Windows 10/11 and macOS 12+. **Where do I start?** https://trial.keyshot.com/ for a free trial, or https://www.keyshot.com/pricing/ to purchase. **Where do I get support?** https://www.keyshot.com/support/ or email sales@keyshot.com for pre-sales.