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KeyShot 4.2 Sneak Peek: Render Faster, Set Cores, Groups, Themes & Improved Import

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September 19, 2013

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Written By KeyShot
The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries.
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A new season is definitely upon us. School is well under way and we’re announcing that KeyShot 4.2 will soon be available. As you know, we have a lot of great features in the 4.0 and 4.1 releases of KeyShot. The 4.2 introduces some new features as well, features requested by KeyShot users along with improvements to functionality, user interface and overall experience. We’ll be revealing the full list of features and updates early October, but want to share a core set of items we are excited to introduce.

KeyShot 4.2 Availability & Highlights

Currently, KeyShot 4.2 is in closed beta with a planned release date of early October. The following are a highlight of few of the new features and improvements coming to KeyShot 4.2.

Faster realtime render mode
See material, lighting and camera changes faster than ever before. The realtime render mode (max time / max samples) has been significantly improved and delivers much better results in shorter amount of time.

Set Core usage
Control how many cores KeyShot uses straight from your preferences. You now have the ability to set # of cores used by KeyShot from the Edit, Preferences menu. The minimum setting is 4.

Groups
Create and arrange groups in the Scene tab. You can now modify, group and rearrange the structure of the model hierarchy in the KeyShot Scene tab, as well as drag and drop parts and subassemblies from one group to another.

Themes
Choose from a light color theme or a dark color theme. From the Edit, Preferences menu, you can now set a dark KeyShot theme if you prefer that over the default lighter KeyShot theme.

Improved Import
The SolidWorks BETA importer (default on Mac) is more robust with the latest build. With KeyShot 4.2 we are also introducing support for Autodesk Inventor 2014. You can now import ALIAS files using a third option called “Object”. This will allow the user to import the file in their original structure. This may only be useful in certain cases, but at least it is an option now.

Stay tuned. We’ll have more details on these features when the new version launches, an updated What’s New page and guide and a new KeyShot 4.2 Overview video available in our Tutorials section.

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