Technical specifications

Realtime raytracing features

  • Progressive global illumination
  • Multi-core photon mapping
  • Adaptive material sampling
  • Dynamic lighting core
  • Realtime subsurface scattering

Real world lighting and editing

  • Image based lighting using high dynamic range images (HDRI)
  • Brightness and contrast control
  • Envrionment rotation and height adjustment
  • PRO: Saturation and hue adjustment
  • PRO: Tilt and blur
  • PRO: Innovative pin system for adding lights with realtime feedback

Scientifically accurate materials

  • True physics based materials
  • Subsurface scattering
  • Adjustable IOR
  • Dispersion
  • Interactive color adjustment with support for Pantone®, RAL®, CIE Lab
  • Roughness/gloss control
  • Multi-layer materials
  • Light-emitting materials
  • Support for DuPont® paints
  • Mold-Tech material with accurate scaling

Interactive material assignments

  • Drag and drop materials from library onto object
  • Copy and paste materials from one part to another with automatic linking
  • Material assignment to entire objects and layers through scene tree
  • Autopaint entire models through material templates
  • In-project material library for material management

Texture, bump map and labeling

  • Dynamic texture mapping and control
  • Image based bump mapping with interactive height control
  • Normal mapping
  • Support for opacity maps
  • Specular  mapping
  • Interactive label placement
  • Procedural texture mapping

Model Interaction

  • Interactive scene tree
  • Preserve structure from 3D modeling application
  • Interactive single or multiple part movement
  • Hide, Delete, show only parts
  • Model and part duplication
  • PRO: Model Sets

Physical Lights

  • Light sources with power control and fall-off based on scene units
  • Area light diffuse
  • Point light diffuse
  • Point light IES profile

Camera controls

  • Full interactive camera control including tumble, pan, dolly and twist
  • Numerical control using spherical or absolute coordinate
  • Interactive focal length
  • Realtime depth of field with F-stop
  • PRO: Viewsets for saving lighting, camera angle, and backplate

Image composition

  • Realtime bloom effect
  • Vignetting
  • Solid color background
  • Combination of 3D scene with 2D photograph
  • Brightness and gamma control
  • Ground shadow color adjustment

Part & camera animation (optional)

  • Animation offset transform system for models and cameras
  • Setup, edit, and playback inside realtime raytraced environment
  • Step by step guidance through animation wizard
  • Copy and paste of animations onto other parts with optional linking
  • Model/Part animation: turntable, translation, rotation
  • Camera animation: orbit, zoom, inclination, translation

KeyShotVR (optional)

  • Interactive web-output directly from inside KeyShot
  • Plugin-free interaction in any HTML5 supported browser
  • 5 possible VR types: Turntable, Hemi-spherical, Spherical, Custom, Tumble
  • Step by step setup through wizard with interactive feedback
  • Dynamic image compression quality control
  • Customizable settings for enhanced user experience
  • Output to JPEG/PNG with automatic FTP deployment

Offline rendering features

  • Realtime render mode
  • Gaussian blur for image smoothing
  • Alpha channel output
  • Render passes including layers
  • PRO: Batch rendering (render queue)
  • PRO: Simultaneous realtime and offline rendering
  • PRO: Turntable animation rendering
  • PRO: Region rendering
  • Optional: Network rendering

Network rendering (optional)

  • Easy to install and manage Master/Slave system
  • Add/remove slaves before, after and during the rendering
  • Network render queue
  • Automatic load balancing to optimize performance on mixed CPU system
  • Start, stop, suspend and prioritize jobs
  • Local slave management for core usage and scheduling
  • Support for PC, Mac or mixed network

Image input

  • JPEG
  • TIFF with alpha channel (8 bit)
  • PNG
  • TARGA
  • HDR
  • EXR
  • HDZ (KeyShot proprietary HDRI format)

2D/3D output

  • 4.1M pixel output resolution
  • PRO: Unlimited output resolution
  • JPEG
  • PNG
  • TIFF with alpha channel (8 bit/32bit)
  • EXR (32 bit)
  • AVI, Quicktime, Flash (PC) for animations
  • PRO: Output to OBJ

3D file formats (PC/MAC)

  • ALIAS 2013 and prior (needs to be installed)
  • AutoCAD (DWG/DXF)
  • CATIA v5
  • Creo 2 and prior
  • Inventor 2013 and prior
  • Maya 2013 and prior (needs to be licensed)
  • NX 8.5 and prior
  • Pro/ENGINEER Wildfire 2 – 5
  • Rhinoceros 4 and prior
  • SketchUp 8 and prior
  • Solid Edge ST5 and prior
  • SolidWorks 2013 and prior
  • IGES
  • JT
  • STEP AP203/214
  • OBJ
  • Parasolid
  • FBX including part/camera animation
  • 3DS
  • Collada

Plugins (PC Only)

  • Creo & Creo Elements/Pro with Live Linking
  • Pro/ENGINEER Wildfire 4 – 5 with Live Linking
  • SolidWorks 2011 – 2013 with Live Linking
  • Rhinoceros 5 and prior with Live Linking
  • SketchUp 7 & 8
  • 3DS Max 2011 – 2013

Language support

  • Chinese
  • Czech
  • English
  • French
  • German
  • Italian
  • Japanese
  • Korean
  • Polish
  • Spanish

Architecture

  • CPU based
  • Parallel architecture with full support for multi-core and hyper-threaded systems
  • Near linear performance scale with additional CPUs
  • Utilization of GPU for rendering effects
  • No special graphics card needed
  • PRO: Stereo viewing
  • Support for PC and Mac

Licensing

  • Node-locked license, tied to MAC-address of computer
  • PRO (Optional): Floating licensing using FlexNet Publisher (FLEXlm) for Windows or Mac OS X, including support for license borrowing, and access through VPN

What’s included

  • 700+ predefined materials including texture and bump maps
  • 50+ lighting environments
  • Quick start guide
  • Hotkey list
  • Manual